

In general as fight ships progress in size through Scout>Interceptor>Fighter>Corvette>Destroyer roles there is an increase in shielding, fire power and cargo bay size but at the cost of being slower and more expensive to manufacture. Fight ships range from small agile Scout craft to large and heavily armed Destroyers. Ships built to engage other ships and stations in combat and either destroy or capture them. XL: Extra Large ships have limited combat options but cover specialised roles for station construction, resupplying fleets and as carriers of large S/M ship wings. L: Large ships are expensive and have limited docking options but are considerably more efficient than their smaller counterparts at mining, trading and combat. M: Medium ships are the most common ship type covering a diverse range of economic and military roles. S: Small ships are cheap and fast but fragile with only S weapon options making them useful for dangerous tasks like exploring unknown territory or for swarming larger ships, Ships are classed into four size categories determining where and how many can dock at a docking module or ship hanger.

There are over 60 different types of ship in X4: Foundations and with the exception of drones and Xenon ships all can be flown by the player.

Update 3.0 of the game is on the horizon, and along with that Egosoft have announced the. X4 Foundations: Split Vendetta is the new upcoming expansion for X4. So far the best medium miner is the Argon Drill. If your gameplan revolves around Auto-trading, then you really need this mod. Ships are also classified into specific roles determining the weapon and software options available.Ī fan-site covering Elite: Dangerous, X-Series and gaming.
